Smartphones  >  Samsung Galaxy Z Flip3 5G  >  Display Test Results
Ultra-Premium ?

Samsung Galaxy Z Flip3 5G Display test

89
display
This device has been tested in the previous version of our protocol. Please note that the score and contents below refer to an older test protocol.
OTHER AVAILABLE TESTS FOR THIS DEVICE

We put the Samsung Galaxy Z Flip3 5G’s main unfolded screen through our rigorous DXOMARK Display test suite to measure its performance across six criteria. In this test results, we will break down how it fared in a variety of tests and several common use cases.

Overview

Key display specifications:

  • 6.7 inches OLED, (~87.4% screen-to-body ratio)
  • Dimensions: 86.4 x 72.2 x 15.9mm to 7.1 mm (folded);  72.2 x 166.0 x 6.9mm (unfolded)
  • Resolution: 1080 x 2640 pixels, (~425 ppi density)
  • Aspect ratio: 22:9
  • Refresh rate: 120 Hz
Samsung Galaxy Z Flip3 5G
89
display
74

76

82

92

89

91

86

87

66

85

67

86

Pros

  • Well-balanced brightness and accurate colors, providing a satisfying video experience in HDR10
  • Smoothness when browsing the web and using the gallery app
  • Pleasant gaming experience

Cons

  • Unfaithful colors under sunlight
  • Strong iridescence when using the device with polarized glasses
  • Visible screen fold in most situations

The Samsung Galaxy Z Flip3 5G actually comes with two screens– a small external screen and of course, the main screen. The obvious novelty of the device is that it goes from a compact format phone with a screen that flips open into a full-size 6.7-inch smartphone. Despite the noticeable crease on the main display where the screen unfolds, the display’s performance was overall quite good, except when in sunlight, and the device provided a good experience in several use cases.
The Galaxy Z Flip3 5G scored very near the top in the video attribute because of its good brightness, contrast, and colors, making it very good for watching HDR10 videos.
It also scored highly in motion because of its smoothness, which provided a good experience when browsing the web or playing video games.

Test summary

About DXOMARK Display tests: For scoring and analysis in our smartphone and other display reviews, DXOMARK engineers perform a variety of objective and perceptual tests under controlled lab and real-life conditions. Note that we evaluate display attributes using only the device’s built-in display hardware and its still image (gallery) and video apps at their default settings. (For in-depth information about how we evaluate smartphone and other displays, check out our articles, “How DXOMARK tests display quality” and “A closer look at DXOMARK Display testing.

The following section gathers key elements of our exhaustive tests and analyses performed in DXOMARK laboratories. Detailed performance evaluations under the form of reports are available upon request. Do not hesitate to contact us.

Readability

74

Samsung Galaxy Z Flip3 5G

76

Apple iPhone 13 Pro Max
How Display Readability score is composed

Readability evaluates how easily and comfortably users can read still content (photos & web) on the display under different real-life conditions. DXOMARK uses its Display Bench to recreate ambient light conditions ranging from total darkness to bright sunlight. In addition to laboratory tests, perceptual analysis is also made in real-life environments.

Luminance under various lighting conditions
Contrast under various lighting conditions


Readability in a sunlight (>90 0000 lux) environment
From left to right: Samsung Galaxy Z Flip3 5G, Samsung Galaxy S21 Ultra 5G (Snapdragon), Sony Xperia 1 III, Apple iPhone 13
(Photos for illustration only)


Readability at a 45° angle

From left to right: Samsung Galaxy Z Flip3 5G, Samsung Galaxy S21 Ultra 5G (Snapdragon), Sony Xperia 1 III, Apple iPhone 13
(Photos for illustration only)

Luminance uniformity measurement

This graph shows the uniformity of the display with a 20% gray pattern. The more visible the green color, the more uniform the display.

Color

82

Samsung Galaxy Z Flip3 5G

92

Sony Xperia 5 IV
How Display Color score is composed

The color attribute evaluates the capacity of the device to accurately reproduce colors. The measurements taken are for fidelity, white point color, and gamut coverage. We perform color evaluations for different lighting conditions to see how well the device can manage color in the surrounding environment. Colors are measured using a spectrophotometer in a controlled lighting environment. Perceptual analysis of color rendering is against the reference pattern displayed on a calibrated professional monitor.

White point under D65 illuminant at 1000 lux


Color rendering outdoors (20 000 lux)
From left to right: Samsung Galaxy Z Flip3 5G, Samsung Galaxy S21 Ultra 5G (Snapdragon), Sony Xperia 1 III, Apple iPhone 13
(Photos for illustration only)

Color fidelity measurements
Samsung Galaxy Z Flip3 5G, color fidelity at 1000 lux in the sRGB color space
Samsung Galaxy Z Flip3 5G, color fidelity at 1000 lux in the DCI-P3 color space
Each arrow represents the color difference between a target color pattern (base of the arrow) and its actual measurement (tip of the arrow). The longer the arrow, the more visible the color difference is. If the arrow stays within the circle, the color difference will be visible only to trained eyes.
Color behavior on angle
This graph shows the color shift when the screen is at an angle. Each dot represents a measurement at a particular angle. Dots inside the inner circle exhibit no color shift in angle; those between the inner and outer circle have shifts that only trained experts will see; but those falling outside the outer circle are noticeable.

Video

89

Samsung Galaxy Z Flip3 5G

91

Samsung Galaxy S22 Ultra (Snapdragon)
How Display Video score is composed

Our video attribute evaluates the Standard Dynamic Range (SDR) and High Dynamic Range (HDR10) video handling of each device in indoor and low-light conditions. We measure tone mapping, color gamut, brightness and contrast of the display. We perform perceptual analysis against our professional reference monitor (Sony BVM-HX310) to ensure that the rendering respects the artistic intent.

Video brightness at 10% APL in the dark ( < 5 lux)


Video rendering in a low-light (0 lux) environment
Clockwise from top left: Samsung Galaxy Z Flip3 5G, Samsung Galaxy S21 Ultra 5G (Snapdragon), Apple iPhone 13, Sony Xperia 1 III
(Photos for illustration only)

Clockwise from top left: Samsung Galaxy Z Flip3 5G, Samsung Galaxy S21 Ultra 5G (Snapdragon), Apple iPhone 13, Sony Xperia 1 III
(Photos for illustration only)
Gamut coverage for video content
HDR10 Gamut coverage
SDR Gamut coverage
The primary colors are measured both in HDR10 and SDR. The extracted color gamut shows the extent of the color area that the device can render. To respect the artistic intent, the measured gamut should match the master color space of each video.

Motion

86

Samsung Galaxy Z Flip3 5G

87

Huawei P40 Pro
How Display Motion score is composed

The motion attribute evaluates the handling of dynamic contents. Frame drops, motion blur, and playback artifacts are scrutinized using games and videos.

Video frame drops
30 fps content
60 fps content
These long exposure photos present the number of frame irregularities in a 30-second video. A good performance shows a regular pattern (either a flat gray image or a pull-down pattern).

Touch

66

Samsung Galaxy Z Flip3 5G

85

OnePlus 9
How Display Touch score is composed

To evaluate touch, DXOMARK uses a touch robot and a high-speed camera to play and record a set of scenarios for smoothness, accuracy and response-time evaluation.

Average Touch Response Time Samsung Galaxy Z Flip3 5G
91 ms
Fast
Good
Bad
Slow
This response time test precisely evaluates the time elapsed between a single touch of the robot on the screen and the displayed action. This test is applied to activities that require high reactivity, such as gaming.

Artifacts

67

Samsung Galaxy Z Flip3 5G

86

Apple iPhone 13 Pro Max

How Display Artifacts score is composed

Evaluating artifacts means checking for the performance, image rendering and motion flaws that can affect the end-user experience. DXOMARK measures precisely the device’s reflectance and the presence of flicker, and assesses the impact of residual aliasing when playing video games, among other characteristics.

Average Reflectance (SCI) Samsung Galaxy Z Flip3 5G
5 %
Low
Good
Bad
High
SCI stands for Specular Component Included, which measures both the diffuse reflection and the specular reflection. Reflection from a simple glass sheet is around 4%, while it reaches about 6% for a plastic sheet. Although smartphones’ first surface is made of glass, their total reflection (without coating) is usually around 5% due to multiple reflections created by the complex optical stack.
Reflectance (SCI)
Measurements above show the reflection of the device within the visible spectrum range (400 nm to 700 nm). It includes both diffuse and specular reflection.
PWM Frequency Samsung Galaxy Z Flip3 5G
240 Hz
Bad
Good
Bad
Great
Displays flicker for 2 main reasons: refresh rate and Pulse Width Modulation. Pulse width modulation is a modulation technique that generates variable-width pulses to represent the amplitude of an analog input signal. This measurement is important for comfort because flickering at low frequencies can be perceived by some individuals, and in the most extreme cases, can induce seizures. Some experiments show that discomfort can appear at a higher frequency. A high PWM frequency (>1500 Hz) tends to be less disturbing for users.
Temporal Light Modulation
This graph represents the frequencies of lighting variation; the highest peak gives the main flicker frequency. The combination of a low frequency and a high peak is susceptible to inducing eye fatigue. Displays flicker for 2 main reasons: refresh rate and Pulse Width Modulation. This measurement is important for comfort because flickering at low frequencies can be perceived by some individuals, and in the most extreme cases, can induce seizures. Some experiments show that discomfort can appear at a higher frequency. A high PWM frequency (>1500 Hz) tends to be safer for users.
Aliasing (closeup)
Samsung Galaxy Z Flip3 5G
(Photos for illustration only)

Samsung Galaxy Z Flip3 5G – Crop1
Samsung Galaxy Z Flip3 5G – Crop 2
Samsung Galaxy Z Flip3 5G – Crop3

DXOMARK encourages its readers to share comments on the articles. To read or post comments, Disqus cookies are required. Change your Cookies Preferences and read more about our Comment Policy.