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Samsung Galaxy S22+ (Exynos) Display test

This device has been retested in the latest version of our protocol. Overall, sub-scores and attributes are up to date. For detailed information, check the What’s New article
OTHER AVAILABLE TESTS FOR THIS DEVICE

We put the Samsung Galaxy S22+ (Exynos) display through our rigorous DXOMARK Display test suite to measure its performance.

Overview

Key display specifications:

  • 6.6inches AMOLED (90.0% screen-to-body ratio)
  • Dimensions: 157.4 x 75.8 x 7.6 mm
  • Resolution: 1080 x 2340 pixels, (~393 ppi density)
  • Aspect ratio: 19.5:9
  • Refresh rate: 120 Hz

Scoring

Sub-scores and attributes included in the calculations of the global score.

Samsung Galaxy S22+ (Exynos)
134
display
143

164

118

165

143

165

120

164

Please be aware that beyond this point, we have not modified the initial test results. While data and products remain fully comparable, you might encounter mentions and references to the previous scores.

Pros

  • High maximum brightness level under sunlight
  • Adapted brightness and good tone curve on HDR10 videos
  • Smooth interactions for web browsing or looking at pictures the gallery app

Cons

  • Strong image alteration under sunlight
  • Frame mismatches when gaming or watching videos
  • Lack of smoothness on light transition

The Samsung Galaxy S22+ (Exynos) display’s performance proved to be just as good as the Ultra model, with both models attaining the same overall score.

It showed itself to be very versatile and well suited for most of the real-life situations used in the display tests. The movie-watching use case, in particular, stood out because of its well-managed brightness, contrast and dark tones.

Outdoors and in the sunlight, the brightness and readability performance of the S22+ (Exynos)  was similar to the top-end S22 Ultra (Exynos).
When web browsing on the S22+ (Exynos), the display was also readable in indoor ambient lighting, and scrolling was smooth. But in our night reading use case, a low light condition, we found the brightness level to be a bit too high. In addition, the low flicker at 240 Hz could be a strain on some eyes.

Under sunlight, the display’s high brightness mode had a strange effect on some photos: While the screen was quite readable, all content details were lost and the photos’ color patterns appeared flat.

In ambient light conditions, viewing photos was affected by a yellow cast, but this did not affect skin tones. The slight yellow cast was also noticeable during movie watching.

The S22+’s versatility does not extend to gaming because the display sometimes suffers from aliasing and frame stutters.
Still, despite minor differences in readability, color, and video, the S22+ (Exynos) screen provided a well-rounded performance for a device that matched the series’ flagship ultra device – just in a slightly smaller package.

Test summary

About DXOMARK Display tests: For scoring and analysis in our smartphone and other display reviews, DXOMARK engineers perform a variety of objective and perceptual tests under controlled lab and real-life conditions. Note that we evaluate display attributes using only the device’s built-in display hardware and its still image (gallery) and video apps at their default settings. (For in-depth information about how we evaluate smartphone and other displays, check out our articles, “How DXOMARK tests display quality” and “A closer look at DXOMARK Display testing.

The following section gathers key elements of our exhaustive tests and analyses performed in DXOMARK laboratories. Detailed performance evaluations under the form of reports are available upon request. Do not hesitate to contact us.

Readability

143

Samsung Galaxy S22+ (Exynos)

164

Samsung Galaxy S24 Ultra
How Display Readability score is composed

Readability evaluates how easily and comfortably users can read the display under different real-life conditions on still content (photos & web). DXOMARK uses its Display Bench to recreate ambient light conditions ranging from total darkness to bright sunlight. In addition to laboratory tests, perceptual analysis is also made in real-life environments.

Luminance under various lighting conditions
Contrast under various lighting conditions
Indoor at 1000 lux, from left to right: Samsung Galaxy S22+ (Exynos) and Samsung S22 Ultra (Exynos)
(Photos for illustration only)

Color

118

Samsung Galaxy S22+ (Exynos)

165

Google Pixel 8
How Display Color score is composed

The color attribute evaluates the capacity of the device to accurately reproduce colors. The measurements taken are for fidelity, white point color, and gamut coverage. We perform color evaluations for different lighting conditions to see how well the device can manage color in the surrounding environment. Colors are measured using a spectrophotometer in a controlled lighting environment. Perceptual analysis of color rendering is against the reference pattern displayed on a calibrated professional monitor.

White point color temperature under indoor lighting conditions (1000 lux)

Each arrow represents the color difference between a target color pattern (base of the arrow) and its actual measurement (tip of the arrow). The longer the arrow, the greater the color difference is visible. If the arrow stays within the circle, the color difference will only be visible to trained eyes.

 

Samsung Galaxy S22+ (Exynos), color fidelity at 1000 lux in the sRGB color space
Samsung Galaxy S22+ (Exynos), color fidelity at 1000 lux in the DCI-P3 color space

This graph shows the color shift when the screen is at an angle. Each dot represents a measurement at a particular angle. Dots inside the inner circle exhibit no color shift in angle; those between the inner and outer circle have shifts that only trained experts will see; but those falling outside the outer circle are noticeable.

White point on angle, Samsung Galaxy S22+ (Exynos)
White point on angle, Samsung Galaxy S22+ (Exynos)

Video

143

Samsung Galaxy S22+ (Exynos)

165

Samsung Galaxy Z Fold6
How Display Video score is composed

Our video attribute evaluates the Standard Dynamic Range (SDR) and High Dynamic Range (HDR10) video handling of each device in indoor and low light conditions. We measure tone mapping, color gamut, brightness and contrast of the display. We perform perceptual analysis against our professional reference monitor (Sony BVM-HX310) to ensure that the rendering respects the artistic intent.

Video brightness at 10% APL in the dark ( < 5 lux)

The primary colors are measured both in HDR10 and SDR.  The extracted color gamut shows the extent of the color area that the device can render. To respect the artistic intent, the measured gamut should match the mastering color space of each video.

Samsung Galaxy S22+ (Exynos)
Samsung Galaxy S22+ (Exynos)
From left to right: Samsung Galaxy S22+ (Exynos), Samsung Galaxy S22 Ultra (Exynos)
(Photos for illustration only)

Motion

Samsung Galaxy S22+ (Exynos)

How Display Motion score is composed

The motion attribute evaluates the handling of dynamic contents. Frame drops, motion blur, and playback artifacts are scrutinized using games and videos.

 

Video frame drops

Samsung Galaxy S22+ (Exynos) at 30 fps
Samsung Galaxy S22+ (Exynos) at 60 fps

This long exposure photo presents the number of frame irregularities in a 30-second video. A good performance shows a regular pattern (either a flat gray image or a pull-down pattern).

Touch

120

Samsung Galaxy S22+ (Exynos)

164

Google Pixel 7 Pro
How Display Touch score is composed

To evaluate touch, DXOMARK uses a touch robot and a high-speed camera to play and record a set of scenarios for smoothness, accuracy and response-time evaluation.

Average Touch Response Time Samsung Galaxy S22+ (Exynos)
62 ms
Fast
Good
Bad
Slow
This response time test precisely evaluates the time elapsed between a single touch of the robot on the screen and the displayed action. This test is applied to activities that require high reactivity, such as gaming.

This response time test evaluates precisely the time elapsed between the robot touching the screen and the displayed action. This test is applied to activities that require a high reactivity, such as gaming.

Artifacts

Samsung Galaxy S22+ (Exynos)

How Display Artifacts score is composed

Evaluating artifacts means checking for the performance, image rendering and motion flaws that can affect the end-user experience. DXOMARK measures precisely the device’s reflectance and the presence of flicker as well as evaluates the residual aliasing when playing videogames, among others.

Average Reflectance (SCI) Samsung Galaxy S22+ (Exynos)
4.8 %
Low
Good
Bad
High
SCI stands for Specular Component Included, which measures both the diffuse reflection and the specular reflection. Reflection from a simple glass sheet is around 4%, while it reaches about 6% for a plastic sheet. Although smartphones’ first surface is made of glass, their total reflection (without coating) is usually around 5% due to multiple reflections created by the complex optical stack.
Reflectance (SCI)
Measurements above show the reflection of the device within the visible spectrum range (400 nm to 700 nm). It includes both diffuse and specular reflection.

Measurements above that show the reflection of the device within the visible spectrum range (400 nm to 700 nm). It includes both diffuse and specular reflection

PWM Frequency Samsung Galaxy S22+ (Exynos)
240 Hz
Bad
Good
Bad
Great
Displays flicker for 2 main reasons: refresh rate and Pulse Width Modulation. Pulse width modulation is a modulation technique that generates variable-width pulses to represent the amplitude of an analog input signal. This measurement is important for comfort because flickering at low frequencies can be perceived by some individuals, and in the most extreme cases, can induce seizures. Some experiments show that discomfort can appear at a higher frequency. A high PWM frequency (>1500 Hz) tends to be less disturbing for users.
Temporal Light Modulation
This graph represents the frequencies of lighting variation; the highest peak gives the main flicker frequency. The combination of a low frequency and a high peak is susceptible to inducing eye fatigue. Displays flicker for 2 main reasons: refresh rate and Pulse Width Modulation. This measurement is important for comfort because flickering at low frequencies can be perceived by some individuals, and in the most extreme cases, can induce seizures. Some experiments show that discomfort can appear at a higher frequency. A high PWM frequency (>1500 Hz) tends to be safer for users.
This graph represents the frequencies of lighting variation; the highest peak gives the main flicker frequency.

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