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Crosscall Action-X5 Display test

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display
This device has been tested in the previous version of our protocol. Please note that the score and contents below refer to an older test protocol.
OTHER AVAILABLE TESTS FOR THIS DEVICE

We put the Crosscall Action-X5 through our rigorous DXOMARK Display test suite to measure its performance across six criteria. In this test results, we will break down how it fared in a variety of tests and several common use cases.

Overview

Key display specifications:

  • 5.45 inches IPS, (~63% screen-to-body ratio)
  • Dimensions: 161.5 x 77.8 x 13.35 mm
  • Resolution: 1440 x 720 pixels, (~295 ppi density)
  • Aspect ratio: 18:9
  • Refresh rate: 60 Hz
Crosscall Action-X5
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display
58

76

80

92

27

91

60

87

66

85

57

86

Pros

  • Good uniformity in brightness and color
  • Accurate touch
  • No flicker

Cons

  • Too bright in low light conditions and unreadable under sunlight
  • Strong aliasing
  • Low screen-to-body ratio at 63%
  • Inability to read 4K and HDR10 content

The Crosscall Action-X5’s IPS display performed best in indoor conditions, with acceptable readability and color reproduction, that was well suited for basic functions like web browsing (even though scrolling was not very smooth) and watching SDR videos, where the brightness was correct and details were well-rendered.
The device was not well-suited for more demanding uses such as watching HDR10 and ultra HD videos, or gaming because of a lack of smoothness and visible aliasing. However, the device showed no flicker.

For a device that was designed to be used outdoors, the Crosscall Action-X5 display was not well suited for outdoor conditions. Reading the screen outdoors was very difficult when the device was held at an angle. Also, users wearing polarized sunglasses will find that they have to hold the phone in a landscape position to read anything on the screen because the display turns black in portrait position.

Test summary

About DXOMARK Display tests: For scoring and analysis in our smartphone and other display reviews, DXOMARK engineers perform a variety of objective and perceptual tests under controlled lab and real-life conditions. Note that we evaluate display attributes using only the device’s built-in display hardware and its still image (gallery) and video apps at their default settings. (For in-depth information about how we evaluate smartphone and other displays, check out our articles, “How DXOMARK tests display quality” and “A closer look at DXOMARK Display testing.

The following section gathers key elements of our exhaustive tests and analyses performed in DXOMARK laboratories. Detailed performance evaluations under the form of reports are available upon request. Do not hesitate to contact us.

Readability

58

Crosscall Action-X5

76

Apple iPhone 13 Pro Max
How Display Readability score is composed

Readability evaluates how easily and comfortably users can read still content (photos & web) on the display under different real-life conditions. DXOMARK uses its Display Bench to recreate ambient light conditions ranging from total darkness to bright sunlight. In addition to laboratory tests, perceptual analysis is also made in real-life environments.

Luminance under various lighting conditions
Contrast under various lighting conditions
Readability in an indoor (1000 lux) environment
From left: Crosscall Action-X5, Fairphone 4, Nokia 8.3, Asus Zenfone 8
(Photos for illustration only)
Readability in an outdoor (20 000 lux) environment
From left: Crosscall Action-X5, Fairphone 4, Nokia 8.3, Asus Zenfone 8
(Photos for illustration only)

Luminance uniformity measurement

This graph shows the uniformity of the display with a 20% gray pattern. The more visible the green color, the more uniform the display.

Color

80

Crosscall Action-X5

92

Sony Xperia 5 IV
How Display Color score is composed

The color attribute evaluates the capacity of the device to accurately reproduce colors. The measurements taken are for fidelity, white point color, and gamut coverage. We perform color evaluations for different lighting conditions to see how well the device can manage color in the surrounding environment. Colors are measured using a spectrophotometer in a controlled lighting environment. Perceptual analysis of color rendering is against the reference pattern displayed on a calibrated professional monitor.

White point under D65 illuminant at 1000 lux
Indoor- Color rendering indoors (1000 lux)
Clockwise from top left: Crosscall Action-X5, Fairphone 4,  Asus Zenfone 8, Nokia 8.3
(Photos for illustration only)
Color fidelity measurements
Crosscall Action-X5, color fidelity at 1000 lux in the sRGB color space
Crosscall Action-X5, color fidelity at 1000 lux in the DCI-P3 color space
Each arrow represents the color difference between a target color pattern (base of the arrow) and its actual measurement (tip of the arrow). The longer the arrow, the more visible the color difference is. If the arrow stays within the circle, the color difference will be visible only to trained eyes.
Color behavior on angle
This graph shows the color shift when the screen is at an angle. Each dot represents a measurement at a particular angle. Dots inside the inner circle exhibit no color shift in angle; those between the inner and outer circle have shifts that only trained experts will see; but those falling outside the outer circle are noticeable.

 

Color shift on angle

From left: Crosscall Action-X5, Fairphone 4, Nokia 8.3, Asus Zenfone 8
(Photos for illustration only)

 

Video

27

Crosscall Action-X5

91

Samsung Galaxy S22 Ultra (Snapdragon)
How Display Video score is composed

Our video attribute evaluates the Standard Dynamic Range (SDR) and High Dynamic Range (HDR10) video handling of each device in indoor and low-light conditions. We measure tone mapping, color gamut, brightness and contrast of the display. We perform perceptual analysis against our professional reference monitor (Sony BVM-HX310) to ensure that the rendering respects the artistic intent.

 

SDR video rendering in a low-light (0 lux) environment
Clockwise from top left: Crosscall Action-X5, Fairphone 4,  Asus Zenfone 8, Nokia 8.3
(Photos for illustration only)
Clockwise from top left: Crosscall Action-X5, Fairphone 4,  Asus Zenfone 8, Nokia 8.3
(Photos for illustration only)
Gamut coverage for video content
SDR Gamut coverage
The primary colors are measured both in HDR10 and SDR. The extracted color gamut shows the extent of the color area that the device can render. To respect the artistic intent, the measured gamut should match the master color space of each video.

 

Motion

60

Crosscall Action-X5

87

Huawei P40 Pro
How Display Motion score is composed

The motion attribute evaluates the handling of dynamic contents. Frame drops, motion blur, and playback artifacts are scrutinized using games and videos.

Video frame drops
30 fps content
60 fps content
These long exposure photos present the number of frame irregularities in a 30-second video. A good performance shows a regular pattern (either a flat gray image or a pull-down pattern).

Touch

66

Crosscall Action-X5

85

OnePlus 9
How Display Touch score is composed

To evaluate touch, DXOMARK uses a touch robot and a high-speed camera to play and record a set of scenarios for smoothness, accuracy and response-time evaluation.

Average Touch Response Time Crosscall Action-X5
129 ms
Fast
Good
Bad
Slow
This response time test precisely evaluates the time elapsed between a single touch of the robot on the screen and the displayed action. This test is applied to activities that require high reactivity, such as gaming.

Artifacts

57

Crosscall Action-X5

86

Apple iPhone 13 Pro Max

How Display Artifacts score is composed

Evaluating artifacts means checking for the performance, image rendering and motion flaws that can affect the end-user experience. DXOMARK measures precisely the device’s reflectance and the presence of flicker, and assesses the impact of residual aliasing when playing video games, among other characteristics.

Screen-to-body ratio
The Crosscall Action-X5’s screen-to-body ratio is small at 63%.
Average Reflectance (SCI) Crosscall Action-X5
6.2 %
Low
Good
Bad
High
SCI stands for Specular Component Included, which measures both the diffuse reflection and the specular reflection. Reflection from a simple glass sheet is around 4%, while it reaches about 6% for a plastic sheet. Although smartphones’ first surface is made of glass, their total reflection (without coating) is usually around 5% due to multiple reflections created by the complex optical stack.
Reflectance (SCI)
Measurements above show the reflection of the device within the visible spectrum range (400 nm to 700 nm). It includes both diffuse and specular reflection.
PWM Frequency Crosscall Action-X5
No flicker
Bad
Good
Bad
Great
Displays flicker for 2 main reasons: refresh rate and Pulse Width Modulation. Pulse width modulation is a modulation technique that generates variable-width pulses to represent the amplitude of an analog input signal. This measurement is important for comfort because flickering at low frequencies can be perceived by some individuals, and in the most extreme cases, can induce seizures. Some experiments show that discomfort can appear at a higher frequency. A high PWM frequency (>1500 Hz) tends to be less disturbing for users.
Temporal Light Modulation
This graph represents the frequencies of lighting variation; the highest peak gives the main flicker frequency. The combination of a low frequency and a high peak is susceptible to inducing eye fatigue. Displays flicker for 2 main reasons: refresh rate and Pulse Width Modulation. This measurement is important for comfort because flickering at low frequencies can be perceived by some individuals, and in the most extreme cases, can induce seizures. Some experiments show that discomfort can appear at a higher frequency. A high PWM frequency (>1500 Hz) tends to be safer for users.
Aliasing (closeup)
Crosscall Action-X5
Crosscall Action-X5
Crosscall Action-X5
Crosscall Action-X5
(Photos for illustration only)

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